Juggle Wiki
Juggle Wiki
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[http://jugglinglab.sourceforge.net/siteswap.php?8 8 ball async fountain animation]
 
[http://jugglinglab.sourceforge.net/siteswap.php?8 8 ball async fountain animation]
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[[Video:One Catch Away|640px]]
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10 [[Ball juggling|ball]] fountain
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[[Video:Tutorial: 4 ball fountain|640px|left]]4 [[Ball juggling|ball]] fountain tutorial
   
   
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#5 ball [http://jugglinglab.sourceforge.net/siteswap.php?(6,6)(6,6)(6,0)(6,6)(6,6)(6,0)(6,6)(6,6)(6x,0)* (6,6)(6,6)(6,0)]
 
#5 ball [http://jugglinglab.sourceforge.net/siteswap.php?(6,6)(6,6)(6,0)(6,6)(6,6)(6,0)(6,6)(6,6)(6x,0)* (6,6)(6,6)(6,0)]
 
#6 ball [http://jugglinglab.sourceforge.net/siteswap.php?(6,6) (6,6)]
 
#6 ball [http://jugglinglab.sourceforge.net/siteswap.php?(6,6) (6,6)]
 
 
 
 
[[Video:One Catch Away|640px]]
 
 
10 [[Ball juggling|ball]] fountain
 
 
 
 
[[Video:Tutorial: 4 ball fountain|640px|left]]4 [[Ball juggling|ball]] fountain tutorial
 
 
 
 
===Variations===
 
===Variations===
 
*High [[Flash|flash]]
 
*High [[Flash|flash]]

Revision as of 04:37, 21 November 2011

The sync and async fountain patterns are two of the four basic patterns in solo juggling (cascade, async fountain, sync fountain, and wimpy), and can be done with any even number of objects. The objects never cross from one hand to the other in a fountain pattern. Each object is thrown at a slight angle away from the center of the body, so that it is caught on the outside of the pattern by the same hand that threw it. In the async fountain, the hands throw one at a time, on an even, alternating rythmn. In the sync fountain, both hands throw at the same time. All the objects are thrown to the same height. In the fountain pattern, two one-handed patterns are done at the same time, with each hand juggling half of the objects. An async fountain is represented in siteswap notation as a single even number. A sync fountain is written as two of the same even number, inside parentheses and separated with a comma. The fountain is the most common pattern for even numbers. The highest number of objects that have been qualified (at least twice as many catches as objects) in a fountain is 10 (balls and rings, sync and async), and the highest number of objects that have been flashed (same number of throws and catches as objects) in a fountain is 12 (balls and rings, sync and async).


4 ball async fountain animation

6 ball sync fountain animation

8 ball async fountain animation



640px

10 ball fountain


640px|left4 ball fountain tutorial


Siteswap exercises

Click on the numbers to see what the exercises look like. (This page will not always show the full siteswap notation for each pattern.)

4 ball fountain:

Prerequisites: 3 ball cascade

Exercises to prepare for 4:

  1. 1 ball 4
  2. 2 ball 40
  3. 2 ball 44
  4. 3 ball 42
  5. 3 ball 441
  6. 3 ball 4440
  7. 4 ball 4

Exercises to prepare for (4,4):

  1. 1 ball 4
  2. 2 ball 40
  3. 2 ball (4,4)
  4. 3 ball 42
  5. 3 ball (4,4)(4,0)
  6. 4 ball (4,4)

6 ball fountain:

Prerequisites: 5 ball cascade

Exercises to prepare for 6:

  1. 1 ball 6
  2. 2 ball 6020
  3. 2 ball 606000
  4. 3 ball 60
  5. 2 ball 66
  6. 3 ball 666000
  7. 4 ball 6622
  8. 4 ball 666600
  9. 5 ball 6662
  10. 5 ball 666660
  11. 6 ball 6

Exercises to prepare for (6,6):

  1. 1 ball 6
  2. 2 ball 6020
  3. 2 ball 606000
  4. 3 ball 60
  5. 2 ball (6,6)
  6. 3 ball (6,6)(6,0)(0,0)
  7. 4 ball (6,6)(2,2)
  8. 4 ball (6,6)(6,6)(0,0)
  9. 5 ball (6,6)(6,2)
  10. 5 ball (6,6)(6,6)(6,0)
  11. 6 ball (6,6)

Variations