A **2-count** is a passing pattern where every other throw is a pass. In a right-handed 2-count all the right-hand throws are passed, and in a left-handed 2-count all the left-hand throws are passed.

In a 2-person 2-count with an even number of objects, each person does a cascade or a wimpy pattern with every right-hand (or left-hand) throw passed to the other person's left (or right) hand. The two jugglers' throws are synchronized, so that both right hands throw at the same time, and both left hands throw at the same time. If both people are juggling synchronous patterns, all four hands throw at the same time. An 8 (or 12 or 16) object 2-count is normally done synch, but it can also be done asynch by making the passes higher than the other throws, e.g. 8 objects in a 53 pattern (passing the 5s). A 10 (or 14 or 18) object 2-count is normally done asynch, but it can be done synch by making the passes higher than the other throws, e.g. 10 objects in a (6x,4x) pattern.

The 2-count pattern for 7 balls is the same as a 6 ball 2-count except the passes are at 4 ball height instead of 3 ball height, and the hands are synchronized differently: one person's right hand throws at the same time as the other person's left hand. To start the pattern, the person holding more balls throws one pass first, and then the other person makes their first throw (a pass) at the same time as the first person makes their second throw. 11 or 15 balls are done the same way, but with higher throws: 6s and 5 for 11, and 8s and 7s for 15. A 9 ball 2-count is the same as an 8 ball 2-count except the passes are at 5 ball height instead of 4 ball height, and the hands are synchronized differently: the jugglers take turns throwing with both hands at the same time. Like the 7 ball 2-count, the pattern starts with the person holding more balls throwing one pass first, before the other person starts throwing. 13 or 17 balls are done the same way, but with higher throws: 7s and 6s for 13, and 9s and 8 for 17.

5 ball asynch 2-count <(4x,2)|(2,2)><(2,4xp)|(2,2)><(2,2)|(4x,2)><(2,2)|(2,4xp)> |
5 ball synch 2-count <(3p,2x)!|(0,0)!><(0,0)!|(3p,2x)!> |
6 ball asynch 2-count <3p|3p><3|3> |

6 ball synch 2-count <(2x,4xp)|(2x,4xp)> |
7 ball 2-count <R|L><4xp|3><3|4xp> |
8 ball synch 2-count <(4x,4xp)|(4x,4xp)> |

8 ball asynch 2-count <5p|5p><3|3> |
9 ball synch 2-count <(5p,4x)!|(0,0)!><(0,0)!|(5p,4x)!> |
9 ball asynch 2-count <R|L><6xp|3><3|6xp> |

10 ball asynch 2-count <5p|5p><5|5> |
10 ball synch 2-count <(4x,6xp)|(4x,6xp)> |
9 ball triangle 2-count <3p|3p|3p><3|3|3> |

## Alternative namesEdit

- Solids
- Everys (because every right-hand (or left-hand) throw is a pass)
- Shower